How to Read Degradation Max Property 7 Days to Die
Mods are used to improve the characteristics of weapons and tools. They tin can exist mounted in the mod slots in various weapons, tools and armor. The number of slots varies past quality between 1 and iv. Mods offer 10% damage increase when added to weapons and 300 increase to economic value. On the post-obit lists, mods are categorized based on their main usage. The sectionalisation between weapon and tool mods reflects the overall impact the mods have on items. Almost of the mods tin be applied to both weapons and tools. More than specific data about where a modernistic can be mounted can exist found on the modern's page.
Contents
- ane List of weapon mods
- i.1 Ranged
- ane.2 Melee
- two List of tool mods
- iii Listing of armor mods
- 4 Listing of article of clothing mods
- 5 Listing of vehicle mods
- half dozen Listing of drone mods (Coming Soon)
- 7 Unused mods
Listing of weapon mods [ ]
Ranged [ ]
| Image | Name | Afflicted Function | Description |
|---|---|---|---|
| | Bipod Mod | Accuracy | Increases accurateness and treatment when aiming weapons. |
| | Arrow Remainder Mod | Accuracy | Improves accurateness. |
| | Shotgun Duckbill Modernistic | Barrel | Modifies projectile spread to a horizontal pattern instead of the normal round 1. |
| | Sawed-Off Shotgun Butt Mod | Barrel | Increases projectile spread. |
| | Barrel Extender Mod | Butt | Increases damage, range and aimed accuracy at the cost of stability when fired from the hip. |
| | Silencer Modernistic | Barrel | Decreases firing sound while reducing range and damage. |
| | Muzzle Brake Modern | Barrel | Reduces recoil. |
| | Shotgun Choke Mod | Barrel | Tightens projectile spread. |
| | Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. |
| | Dye | Dye | Changes the detail's colour. |
| | Fore Grip Mod | Grips | Improves handling and accurateness when firing from the hip or moving. |
| | Magazine Extender Mod | Magazine | Increases magazine chapters. |
| | Shotgun Tube Extender Mod | Magazine | Increases magazine capacity of Pump Shotguns. |
| | Drum Magazine Modernistic | Magazine | Greatly increases magazine chapters with the cost of reload fourth dimension. |
| | Telescopic 8x Modern | Scope | Increases visual magnification when aiming. |
| | Reflex Sight Mod | Scope | Minor visual magnification simply designed for fast target acquisition. |
| | Scope 4x Modern | Telescopic | Increases visual magnification when aiming. |
| | Scope 2x Mod | Scope | Increases visual magnification when aiming. |
| | Weapon Flashlight Modern | Side | A portable lite source. |
| | Laser Sight Mod | Side | Helps with aiming rapidly and increases accuracy when firing from the hip. |
| | The Hunter Modern | Special Damage | Increases damage to living beings. |
| | Rad Remover Mod | Special Damage | Temporarily disables regeneration power of radiated zombies. |
| | Retracting Stock Mod | Stock | Improves weapon handling while firing from the hip. |
| | Trigger Group: Total Auto Mod | Trigger | Alter the trigger group to fire full motorcar. |
| | Trigger Group: Burst Mod | Trigger | Modify the trigger grouping to fire 3 circular bursts. |
| | Trigger Grouping: Semi Mod | Trigger | Modify the trigger group to fire single shots. |
| | Polymer Cord Modernistic | Velocity | Arrows and bolts fly faster. |
Melee [ ]
| Image | Proper noun | Affected Office | Description |
|---|---|---|---|
| | Serrated Bract Mod | Damage | Adds a chance to crusade a Haemorrhage Wound on attack. |
| | Weighted Head Modernistic | Impairment | Adds a chance to stun and slow victims. |
| | Tempered Blade Modern | Damage | Increases block damage by and lowers deposition. |
| | Diamond Bract Tip Mod | Durability | Greatly reduces degradation rate. |
| | Structural Brace Mod | Durability | Moderately decreases degradation charge per unit. |
| | Dye | Dye | Changes the item's colour. |
| | Called-for Shaft Mod | Fire | A melee detail tin can double as a light source and set enemies on fire. |
| | Ergonomic Grip Mod | Health | Decreases melee stamina usage and increases weapon treatment of bows. |
| | Fortifying Grip Mod | Health | When health is below 50% gain additional health regeneration. |
| | Stun Billy Repulsor Mod | Knockback | Send zombies flying on charged hits. |
| | Barbed Wire Mod | Shaft | Provides a chance to cause bleeding impairment. |
| | Metal Chain Modern | Shaft | Added chance to knock down opponents. |
| | Metal Spikes Modern | Shaft | Each successive hit lowers enemies' armor. |
| | The Hunter Mod | Special Damage | Increases impairment to living beings. |
| | Rad Remover Mod | Special Damage | Temporarily disables regeneration power of radiated zombies. |
Listing of tool mods [ ]
| Image | Name | Affected Part | Description |
|---|---|---|---|
| | Tempered Blade Mod | Damage | Increases block impairment by and lowers degradation. |
| | Grave Digger Modern | Impairment Dirt | More harm against dirt. |
| | Fireman's Axe Mod | Harm Clay • Rock and Iron | Deal more than damage to blocks just less damage to entities. |
| | Atomic number 26 Breaker Modern | Damage Iron | Added damage confronting iron. |
| | Bunker Buster Mod | Damage Stone | More harm against stone. |
| | Wood Splitter Mod | Damage Forest | Deal more damage confronting forest. |
| | Diamond Blade Tip Mod | Durability | Greatly reduces degradation rate. |
| | Structural Brace Modernistic | Durability | Moderately decreases degradation rate. |
| | Dye | Dye | Changes the detail'south colour. |
| | Power Tool Pocket-size Tank Mod | Fuel | Increases motor tools tank size |
| | Power Tool Large Tank Modernistic | Fuel | Increases motor tools tank size |
| | Ergonomic Grip Modernistic | Wellness | Decreases melee stamina usage and increases weapon handling of bows. |
List of armor mods [ ]
| Image | Name | Affected Part | Clarification |
|---|---|---|---|
| | Bandolier Mod | Ammo | Reduces weapon reload time. |
| | Armor Pocket Mod | Carry Weight | Slightly increases carrying capacity. |
| | Armor Double Pocket Mod | Bear Weight | Moderately increases carrying capacity. |
| | Armor Triple Pocket Modernistic | Carry Weight | Profoundly increases conveying chapters. |
| | Dye | Dye | Changes the detail's colour. |
| | Impact Bracing Mod | Fall Damage | Reduces fall damage. |
| | Helmet Lite Modern | Lite | A portable light source. |
| | Customized Fittings Mod | Movement | Profoundly decreases stamina and mobility penalty. |
| | Improved Fittings Modernistic | Movement | Reduces stamina and movement punishment. |
| | Cowboy Lid Mod | Rare | Protects from weather and modifies helmets appearance. |
| | Skull Cap Mod | Rare | Protects from atmospheric condition and modifies helmets appearance. |
| | Press Boy Cap Mod | Rare | Protects from weather condition and modifies helmets appearance. |
| | Ball Cap Modernistic | Rare | Protects from weather and modifies helmets appearance. |
| | Armor Plating Modernistic | Resistance | Increases armor rating |
| | Banded Armor Plating Modern | Resistance | Increases armor rating |
| | Avant-garde Deadened Connectors Mod | Stealth | Greatly reduces the noise created by armor. |
| | Muffled Connectors Modernistic | Stealth | Reduces dissonance generated by armor. |
| | Cooling Mesh Mod | Temperature | Increases heat resistance. |
| | Insulated Liner Mod | Thermal | Increases cold resistance. |
| | Water Purifier Mod | H2o Purifier | Allows any water to exist boozer without harmful effects. |
List of clothing mods [ ]
| Epitome | Name | Affected Office | Description |
|---|---|---|---|
| | Clothing Double Pocket Modern | Carry Weight | Moderately increases conveying capacity. |
| | Wearable Pocket Mod | Acquit Weight | Slightly increases conveying capacity. |
List of vehicle mods [ ]
| Prototype | Name | Affected Part | Description |
|---|---|---|---|
| | Vehicle Fuel Saver Mod | Fuel Saver | Decreases vehicle fuel consumption. |
| | Vehicle Reserve Fuel Tank | Fuel Tank | Increases fuel tank capacity. |
| | Vehicle Off Road Highlights Mod | Low-cal | Increase Headlight'southward Forcefulness. |
| | Vehicle Expanded Seat | Seat | Double Bachelor Vehicle Seats |
| | Vehicle Super Charger | Speed | Increases top speed and acceleration. |
List of drone mods (Coming Soon) [ ]
Added in A20, this utility companion can be modified while being held in the inventory. Mods cannot be installed while the drone is active.
No results
Unused mods [ ]
In that location are a few mods viewable in the files that do not currently exist in the game, not even obtainable through the creative inventory, outside of editing the xml file to allow that. These are listed hither, using their internal particular icon proper name.
Nosotros tin can wait into the item_modifiers.xml file to figure out what the outset iii do.
Flammable Oil
- "modGunMeleeFlammableOil"
- This 1 changes "damage type" to "heat"
- "modGunMeleeLiquidNitrogen"
- This changes damage type to cold.
- "modGunMeleeNiCdBattery"
- Changes damage blazon to electrical.
- "modRadiationReady"
- This one protects from radiation, in a similar vein to the Cooling Mesh and Insulated Liner mods.
In addition to these, at that place is too the Blest Metal Mod, which does exist in the game, only obtainable via the Creative Inventory.
Liquid Nitrogen
Ni-CD Battery
"Radiation Ready"
Source: https://7daystodie.fandom.com/wiki/Mods
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